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johnhinson
Posted: Sat May 18, 2024 9:15 am

 
Replies: 34
Views: 1081
 


i) as a matter of interest could you make a note of your callsign when the coms log doesn't work please. ii) work in progress iii) The Taxi Gauge is not longer supported unfortunately. If the TGS Display fails just stop and restart it. Also could you confirm the version you're currently using. iv) ...
johnhinson
Posted: Sat May 18, 2024 9:06 am

 
Replies: 10
Views: 207
 


I am outside my own knowledge area here but at https://superuser.com/questions/1397010/application-crash-due-to-ucrtbase-dll it is suggested that an updated version of the Universal C Runtime may be needed from: https://support.microsoft.com/en-gb/topic/update-for-universal-c-runtime-in-windows-c051...
johnhinson
Posted: Fri May 17, 2024 2:10 pm

 
Replies: 34
Views: 1081
 


Sorry, Martin, whenever I post I always think of something afterwards and that I wanted to say - in this case to say that I don't want to flood the server with logs but will gladly provide any that will be useful. So here is the flight into GBYD . . . Best regards, John PS . . . yes, I forgot to say...
johnhinson
Posted: Fri May 17, 2024 11:14 am

 
Replies: 34
Views: 1081
 


Hi Dave, I am glad I undertook two tests before coming back to you: At a small airport (GBYD), the last instruction I got was "steady" - at the last node before the gate. But at a large airport EGKK), I was almost stunned to hear the words "left to gate"! WHOO HOO! Thanks for the...
johnhinson
Post subject: Re: Cabin Announcements
Posted: Thu May 16, 2024 2:04 pm

 
Replies: 3
Views: 948
 


Since those initial sets of announcements were released, I produced a few more. But it took me two years to sort these into sensible downloadable files. At last they are, they are at Flightsim.com - search for "Companion Hinson" (ha ha!) and ye shall find. There are twenty different sets, ...
johnhinson
Posted: Thu May 16, 2024 11:29 am

 
Replies: 34
Views: 1081
 


Dave March wrote: *  Thu May 16, 2024 11:14 am
Please try changing the TGS 'Distance for final prompt to gate' (options #1) to 50 metres. I think that should help with the issue of you not getting a 'right/left to gate'
Good idea, mine was set at 100. I will try that and report back.

John
johnhinson
Posted: Sun May 12, 2024 9:39 am

 
Replies: 34
Views: 1081
 


Please do come back if you find that you're not getting the final gate message elsewhere and I'll happily take a look (I'll need the log ;)) I am afraid that is still the case, I went to a straightforward airport today but the same still occurs. Log (plus the AF2 file for airport) attached. This im...
johnhinson
Posted: Sun May 12, 2024 9:28 am

 
Replies: 24
Views: 5202
 


Hi Martin,

Have only just been able to test this new feature, but can confirm it is working very nicely indeed, thank you very much.

John
johnhinson
Posted: Fri May 10, 2024 9:46 pm

 
Replies: 34
Views: 1081
 


Ah, thanks Martin, That's "drive-through" parking for AI traffic (AI will leave without a push-back), used a lot in classic-era sceneries but it can be classed as a bodge and I certainly wouldn't ask for mods to PF3 if that's the culprit. But not everywhere I have been lately is like that ...
johnhinson
Posted: Fri May 10, 2024 11:31 am

 
Replies: 34
Views: 1081
 


Thanks, Dave, downloading now . . .

John
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