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PF3 Web Display font size
http://www.ocs-support.co.uk/forums/viewtopic.php?t=4292
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Author:  Bshireling [ Mon Aug 21, 2023 12:21 pm ]
Post subject:  PF3 Web Display font size

Is there a way to increase the font in the PF3 Web Display window. I am on Windows 11. I have been able to change the font color. The current font size is very tiny. Thanks for your help.

Author:  Bshireling [ Mon Aug 21, 2023 1:26 pm ]
Post subject:  Re: PF3 Web Display font size

Bshireling wrote: *  Mon Aug 21, 2023 12:21 pm
Is there a way to increase the font in the PF3 Web Display window. I am on Windows 11. I have been able to change the font color. The current font size is very tiny. Thanks for your help.
edit-I am also in virtual reality HP G2 headset.

Author:  pointy56 [ Mon Aug 21, 2023 4:55 pm ]
Post subject:  Re: PF3 Web Display font size

Bshireling wrote: *  Mon Aug 21, 2023 12:21 pm
Is there a way to increase the font in the PF3 Web Display window.
I'm not sure; I don't set the actual font size, I only define the ratio of sizes between the various elements (as percentages).
How are you actually showing Web Display in your VR headset? Are you using a standard web browser, or the MSFS in-game display?

[Update] I've had a quick play and I can see how I might be able to address this, but it will require a significant rework of the Web Display template.
I do need to know how you access Web Display so that I can verify that it works correctly (MSFS in-game display can be particularly tricky).

Cheers,
Martin

Author:  Bshireling [ Mon Aug 21, 2023 8:33 pm ]
Post subject:  Re: PF3 Web Display font size

Thanks for your response, I access through MSFS in-game display.

Author:  pointy56 [ Tue Aug 22, 2023 7:51 am ]
Post subject:  Re: PF3 Web Display font size

Please try this updated version of the Web Display template and let me know how you get on - I've doubled the font size.
(Extract the file 'Template.pf3w' into your PF3_WEB_Display directory; you may want to rename the old version in case you want to revert)
When you start Web Display it should show Server 2.0.3 and Template 2.0.5.
(If you don't already have Server 2.0.3 you will need to download it from here first: http://www.ocs-support.co.uk/forums/vie ... php?t=4260 )

If this works for you then I will look to make the font size configurable, but that will take a little longer.

Cheers,
Martin

Author:  Bshireling [ Tue Aug 22, 2023 12:28 pm ]
Post subject:  Re: PF3 Web Display font size

Good morning here from Florida, I verified that I am running server 2.0.3. I down loaded the new template 2.0.5 and the font is larger. It is still too small but it is larger. Your idea to make the fonts configurable is great. But for now if you can double the font size again would make it readable. Thanks again for your expertise, I am a new user of PF3 and your customer service and fast response is much appreciated.

Author:  pointy56 [ Tue Aug 22, 2023 2:37 pm ]
Post subject:  Re: PF3 Web Display font size

OK, give this one a try - the font size is doubled again, as requested.
Thank you for the feedback - based on that I can define more sensible limits for a configurable font size.
I'm hoping to have a new version of Web Display supporting this available to try within the next few days.

And thank you for your kind words about PF3.
I myself am primarily a user, and am only responsible for Web Display and a few enhancements to the main program.
Dave deserves full credit as the developer and primary support person for PF3.

Cheers,
Martin

Author:  Bshireling [ Tue Aug 22, 2023 3:16 pm ]
Post subject:  Re: PF3 Web Display font size

Just tried template 2.0.6 and everything is working correctly. The font is correct and large enough to be readable. Looking forward to the next PF3 Web Display update. Thanks again for your help.

Author:  pointy56 [ Tue Aug 29, 2023 11:54 am ]
Post subject:  Re: PF3 Web Display font size

Web Display 2.1.0 makes the font-size customisable by the user.
The updated template also 'loses' the artefacts that were showing between the buttons when using the in-game display.

Cheers,
Martin

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